Virtual and Augmented Reality

Semester: 2nd Course Tutors: Τρούσσας Χρήστος, Επίκουρος Καθηγητής
Group: 2  
Category: Elective Courses  
ECTS: 7 See the detailed Course Outline (pdf)

COURSE CONTENT

  1. Introduction to Virtual Reality (VR) and Augmented Reality (AR)
    • Definition of key concepts, historical evolution, and applications of Virtual and Augmented Reality with a focus on education.
  2. Technological Infrastructure of Virtual and Augmented Reality
    • Analysis of core technologies, devices, and platforms used in implementing AR/VR systems in education.
  3. Algorithms and Programming in Virtual and Augmented Reality
    • Learning the fundamental algorithms and programming techniques for developing AR/VR applications in education.
  4. Design and Implementation of Virtual and Augmented Reality Systems
    • Applying knowledge in practice through the design and implementation of AR/VR prototype projects using tools such as CoSpaces Edu, Metaverse Studio, and Zappar.
  5. Evaluation and Optimization of AR/VR Applications
    • Evaluation criteria, user testing, and optimization for optimal application performance.
  6. Ethical and Social Issues in Virtual and Augmented Reality
    • Analysis of ethical and social challenges faced by AR/VR technologies.
  7. Applications and Future Developments
    • Exploring exciting applications and future trends in Virtual and Augmented Reality.