Design and Development of Digital Learning Environments

Semester: 3rd Course Tutors: Γεωργούλη Κατερίνα, Καθηγήτρια
Group: 2  
Category: Elective Courses See the detailed Course Outline (pdf)
ECTS: 7 Presentation: Σχεδιασμός και Ανάπτυξη Ψηφιακών Μαθησιακών Περιβαλλόντων

COURSE CONTENT

  1. Unit 1: Blended Learning and Support Tools
    1.1 E-Learning and Educational Technology
    • The concept of blended learning, examples, challenges, and objectives
    • The role of educational technology in blended learning
    1.2 Tools for a Technology-Supported Classroom
    • Blogs, Wikis, Podcasts
    • Surveys with Google Forms
    • Scratch, quizzes with ClassMarker
    • Educational videos with VideoScribe, quiz integration with Edpuzzle
    • Using MIT App Inventor and Blippar
  2. Unit 2: Contemporary Learning Environments
    2.1 Environments for Remote Synchronous Support
    • Video conferencing: Skype, Zoom, Microsoft Teams
    • Social networks
    2.2 Environments for Massive Open Asynchronous Remote Teaching – MOOCs
  3. Unit 3: Educational Software and Learning Environments
    3.1 General Features of Knowledge Acquisition Software
    • Learning environments
    • Hypermedia/Multimedia
    • Self-assessment/Exercises
    • Simulations
    • Educational games
    • E-Examination environments
    3.2 Open Hypermedia Learning Content Resources
    • Resources like Photodentro and others
  4. Unit 4: Stages of Educational Software Development
    4.1 Development Stages (Analysis-Design-Implementation-Distribution)
    4.2 Review of Design and Development Models
    • Analysis
    • Design
    • Prototyping and Development
    • Evaluation
    • Software usage rights (copyrights)
  5. Unit 5: Development and Design Tools for Multimedia Applications
    5.1 Authoring Tools for Multimedia Applications
    5.2 Online Multimedia Applications, Website Creation with HTML5, Hyperlink, and Hypermedia Enrichment
  6. Unit 6: Designing and Creating a Multimedia Application with Modern Tools
    6.1 Design and Creation of a Multimedia Application
    • Integration of hypermedia and dynamic text
    • Synthetic motion
    • Drag-and-drop elements
    • Quizzes, images, and videos
    6.2 Linking, Integrating, and Embedding Interactive Content and Multimedia Applications in Existing Educational Environments, Platforms, or Websites
  7. Unit 7: Summary and Application in a Practical Scenario
    7.1 Presentation of Modern Tools (e.g., MIT App Inventor, Blippar) for Creating Multimedia Educational Environments
    7.2 Applying Previous Units in a Model Environment in Collaboration with Students

 

The course aims to understand, apply, and leverage modern tools and technologies
for designing and developing digital learning environments.